62-64 Cape Terrigan

* WHM required (for Stona).
* Supports 2 parties.

Target mobs:
Primary: Sand Cockatrice
* Cockatrice
* Aggro to Sight
* Not Linking
* Weak against Wind
* Strong against Earth

Camp on either side of the opening to the clearing with all the Cockatrice. You'll have to watch from the occasional aggro from a Goblin Alchemist that wanders around the area, but they shouldn't be too much of a hassle. Melees might have a little bit of trouble hitting the Cockatrice if they're not level 63.

Have the White Mage macro both Stona and Silena. The Cockatrice don't spam them too often, but enough to keep the White Mage on perpetual alert.


Ayrlie said...

if you run out of cocks, there is a goblin and couple raptors to fill in the chain (or to remove to access the other cockatrices) until the repops

SaturnKnight said...

Actually with a fast enough party you can take this area till 66. Also if you're on the left of the opening you can sometimes pull from the cliff behind you. Also watch for bombs that do pop there from time to time.