33-35 Garlaige Citadel
Requirements/Notes:
* Supports 3 parties
Target mobs:
Primary: Wingrat
* Bat (Triplet)
* Links by Sound
* Weak to Piercing weapons
* Weak to Wind
* Weak to Light
* Very Strong against Darkness
Primary: Siege Bat
* Bat (Single)
* Links by Sound
* Weak to Piercing Weapons
* Weak to Wind
* Weak to Light
* Strong against Darkness
Primary: Borer Beetle
* Beetle
* Aggro to Sight
* Not Linking
* Weak to Ice
* Weak to Light
Commentarus:
Nicknamed the "Garlaige Sh*tadel" by many, this place is actually very, very good xp with a party that knows what they're doing, and if the place is open.
Unfortunately, because of this, the Garlaige Citadel is very rarely open to just one party, and the calibre of players you would commonly find here have led a lot of the more experienced players to avoid this place in order to preserve their sanity.
It is still a very popular camp, so be sure to check the area via {/search} to make sure it's not overcrowded before you go.
The entrance to the Garlaige Citadel usually houses two parties (preference is obviously to just one party), while another camp can be found just outside the first banishing gate (my personal preference). Another can be found in the farther SW corner (not displayed), but be careful of a Beetle pop closely.
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2 comments:
I think the MPK adjustment has made this a good place to EXP again, without the risk of Serket popping his head out, or massively epic bat trains.
its also possible to start here at 30 and level until around 38, the camp at the banishing gate makes this easier
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