33-35 Garlaige Citadel



Requirements/Notes:
* Supports 3 parties



Target mobs:
Primary: Wingrat
* Bat (Triplet)
* Links by Sound
* Weak to Piercing weapons
* Weak to Wind
* Weak to Light
* Very Strong against Darkness

Primary: Siege Bat
* Bat (Single)
* Links by Sound
* Weak to Piercing Weapons
* Weak to Wind
* Weak to Light
* Strong against Darkness

Primary: Borer Beetle
* Beetle
* Aggro to Sight
* Not Linking
* Weak to Ice
* Weak to Light

Commentarus:
Nicknamed the "Garlaige Sh*tadel" by many, this place is actually very, very good xp with a party that knows what they're doing, and if the place is open.

Unfortunately, because of this, the Garlaige Citadel is very rarely open to just one party, and the calibre of players you would commonly find here have led a lot of the more experienced players to avoid this place in order to preserve their sanity.

It is still a very popular camp, so be sure to check the area via {/search} to make sure it's not overcrowded before you go.

The entrance to the Garlaige Citadel usually houses two parties (preference is obviously to just one party), while another camp can be found just outside the first banishing gate (my personal preference). Another can be found in the farther SW corner (not displayed), but be careful of a Beetle pop closely.

6 comments:

Kirsteena said...

As said before, if Serket is up, I would avoid this camp. Hellmines and Doomed at the entrance is a guaranteed wipe. You can always tell if Serket is due because of the numbers of high levels about. And yes, I'm bitter, I've been killed by trains to zone line with them before!

Zinniah said...

(G-9) is also an okay camp as well. There is an annoying beetle pop there, though. Devastated our pt due to our not being aware of it though :P

Paul said...

I think the MPK adjustment has made this a good place to EXP again, without the risk of Serket popping his head out, or massively epic bat trains.

Nyito said...

It should be noted that there's no such thing as a monster that only aggros to resting. I think what is meant by this is that if you're resting when your puller pulls a link and zones, if you're resting when the mob comes by, it will have hate on you as well and thus come back to you. But you can run right up to a Siege Bat and rest, it won't harm you.

Heavensword said...

I should mention at the G-9 camp, DO NOT shoot a bat from over a pit. It will fly around the entire zone to get to you, linking all of its bat buddies on the way, just before they eat your face.

Make sure your puller knows how to navigate the holes; and bringing some prism powders to get past beetles would be a nice thing for melee to do.

Irohuro said...

its also possible to start here at 30 and level until around 38, the camp at the banishing gate makes this easier