23-25 Korroloka Tunnel



Requirements/Notes:
* Supports 1 party.




Target mobs:
Primary: Clipper
* Crab
* Not Aggro
* Not Linking
* Weak to Ice
* Weak to Thunder
* Strong against Water

Primary: Greater Pugil
* Pug
* Aggro to Sound
* Not Linking
* Weak against Ice
* Weak against Lightning
* Very Strong against Water

Commentarus:
The Clippers and Greater Pugils here are of a slightly higher level than those in Qufim Island, hence this place makes a very nice bridge between Qufim Island and the Jungles.

There are some differences here, notably that the Greater Pugils here do not link, but are aggressive instead. Greater Pugils spawn around the small pools that border the room, and may or may not share spawn points with the Clippers. To be safe, you should camp at the marked spot, where only an Even Match, non-aggressive Seeker Bats lie, although you could easily camp in the room itself, some way away from the pools just in case of Pugil aggro.

1 comment:

overlawd said...

Level Synch PT 23-25:
PLD,WAR,SAM,WHM,BLM,BRD

BEWARE: BST, PUP ect may be soloing at this camp -

When we got to this location PUP & BST were duoing. We moved to a different spot ~

Go back to the previous map and take the (D) entrance, directly west from (E). You will then be on MAP 5, run north > east > north > west. This is your camp @ H-7.

There are TONS of crabs here, you can pull from north room where scorpion is or a little south. NOTHING aggro's or links here, just watch out if you go into scorpion room.

I recommend bringing a NIN or WAR/NIN to blink tank these. At 25 some of the crabs only gave 90xp, but there are more than enough to chain fast and also still get IT's and VT's. You can stay here till 26