57-60 Pso'Xja



Requirements/Notes:
* All party members require Chains of Promathia.
* WHM required (for Stona)
* Supports 1 party.

How to get there:
* Enter Pso'Xja from the (F-7) tower of the Beaucedine Glacier.



* Invisible and Sneak are required inside Pso'Xja.
* Follow the path down to the main room, and head right. This will lead you to a hole in the ground (marked "Drop G").
* This puts you at "G" on the very top map. Head down the passageway, and turn right at the circular room.
* Keep going straight (east), where there will be another hole in the ground.
* The room you are in is camp.

Target mobs
Primary: Dire Bats
* Bat (Single)
* Aggro to Sound
* Links by Sound
* Weak to Piercing weapons
* Weak to Wind
* Weak to Light
* Very Strong against Darkness

Primary: Diremite Assaulter
* Diremite
* Aggro to Sound
* Not Linking
* Weak to Water
* Weak to Light

Primary: Snow Lizard
* Lizard
* Not Aggro
* Links by Sound
* Weak to Ice
* Weak to Wind

Commentarus:
First off, note that you're camping in a room with a hole in it. Be careful not to fall down said hole, or you will find yourself confronted with mobs that are over Level 72!

Mobs in the frozen regions of CoP seem to have slight differences from their more warm-blooded counterparts. Lizards here can Silence as well as Petrify, so have your White Mage at the ready for both. Diremites have an AoE move, as well as a directional Slow. Bats are also able to Aspir.

Needs checking:
* The mobs here are in general, level 63-68, which means that a skilled xp party, tops should really be here until 57. Could someone try a 55-57 party here to test it out?
* Need to double check mob abilities. Like how Nival Raptors Paralyze instead of Disease, I suspect the Snow Lizards Silence in place of something else. What is that something?

2 comments:

Anonymous said...

hello.

i took up your testing challenge of exping here prior to 57 with my static.

i have to say i would not recomend that camo for prior to 57. my static is my GF and my 2 friends. we invited another 56 player and a 55 monk. the monks dmg was way down by monk standards and the other 56, a samuri, was doing ok smg but both had accuracy trouble.

so did i for that matter. a 56 ranger. its rather odd but when we started out i was doing very well at the start but toward the end the mobs seemed to gain a huge evasion boost. O.O i only landed 3 slug shot out of the last 15 i used.

once we hit 57 things seemed to improve. the only person that had a easy road was the whm. the pld held hate very well despite the constante MP dain from the bats.

IMO: for best exp from this area i recomend not going before 57 and bring a nin tank. i think its a good camp in general. its more trouble then its worth till you hit 57 or higher.

Anonymous said...

Snow Lizard's Snowball AOE ice damage is instead of Fireball AOE fire damage