43-45 Lufaise Meadows

* All party members require Chains of Promathia.
* All party members require Tavnazian Archipelago access.
* /WHM highly recommended for Curaga.
* NM: Colorful Leshy
* Supports 2 parties.

Target mobs:
Primary: Leshachikha
* Sapling
* Not Aggro
* Links by Sound
* Links with Leshy
* Weak to Fire
* Weak to Darkness
* Strong against Light

Secondary: Leshy
* Treant
* Not Aggro
* Not Linking
* Leshachikhas link to this.
* Weak to Fire
* Weak to Darkness

Getting to camp is surprisingly convenient after we realised that the regional outpost teleporters actually let you teleport here with a 40+ job!

Linking here is very weird. Leshachikhas link with Leshys, but not the other way around. So, if you're pulling a Leshy, be watchful of surrounding Leshachikhas!

Both Leshachikhas and Leshys have some very damaging moves that you need to take care of. Because of the way the mobs link, the majority of your xp mobs will be Leshachikhas, which have two moves which it uses frequently- Slumber Powder (AoE Sleep) and Spout Spin (AoE, high damage), both of which have considerable range. Spout Spin was hitting the mages for 240-250 damage normally (350+ on a critical), melee for 150 damage or so, and 100 damage to a Paladin. Fortunately, it can be blocked by (several) Utsusemi shadows, and you'll need to Curaga anyway to counter Slumber Powder.

If you can pull it off, you can xp here until 46 off Leshys, but at 46, too many Leshachikhas start conning Tough to really make things worthwhile. The five-minute repops on the Leshachikhas weren't really helping out here either, although you could try to position your camp such that you wouldn't have to deal with many Leshachikhas.

There is also the rare occasion that there will be a Treant NM, a Colorful Leshy in the area, although it only pops if the Leshies in the surrounding area aren't killed, and even then, every 21-24 hours. Don't try to take it on- as everything, including other Leshies and Leshachikha, will link to it.

Also, a Thunder Elemental spawns among the Leshys, which will make mincemeat out of your party, so make sure that your puller has some form of ranged attack (i.e. no pulling with Poison for Dark Knights. -_-) The Elemental should be deep enough among the Leshys, so your mages won't get aggro.

Overall, this camp is a challenging one, and isn't very forgiving to a party that can't get its act together. Fortunately, people who can go to the Lufaise Meadows are generally competent. ^^

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