Campsitarus-- FFXI campsites and leveling spots! ^^

News:
Campsitarus has merged with the Vana'diel Atlas!
Check it out here.

General information and acknowledgements can be found here.
General information on party dynamics can be found here.

I have just upgraded to the "new" version of Blogger. There will be a few minor inconsistencies between the posts.

10s
9-11 Valkurm Dunes (Hill Lizard)
12-14 Meriphataud Mountains (Hill Lizard)
12-14 Maze of Shakhrami (Maze Maker)
13-16 Valkurm Dunes (Snipper/Damselfly)
12-14 Buburimu Peninsula (Snipper)
14-16 Buburimu Peninsula (Bull Dhalmel)
14-18 Korroloka Tunnel (Land Worm)
16-19 Buburimu Peninsula (Goblin/Shoal Pugil)
16-19 Valkurm Dunes (Goblin/Beach Pugil)

20s
18-21 Sauromugue Champaign (Diving Beetle)
19-22 Qufim Island (Land Worm/Clipper)
20-23 Lower Delkfutt's Tower (Goblins/Gigas)
21-23 Carpenter's Landing (Diving Beetle/Shrieker)
21-23 Qufim Island (Clipper/Greater Pugil/Gigas)
23-25 Korroloka Tunnel (Clipper/Greater Pugil)
24-27 Yuhtunga Jungle (Kazham zone)
26-28 Yuhtunga Jungle (Goblin Furrier)
26-30 Yhoator Jungle (Yhoator Mandragora/Goblin)

30s
27-31 Yuhtunga Jungle (Sahagin/Makara)
28-31 Bibiki Bay (Marine Dhalmel/Raven)
29-31 Rolanberry Fields (Evil Weapon)
29-31 Sauromugue Champaign (Evil Weapon)
30-33 Sea Serpent Grotto (Ironshell/Ghast)
31-33 Yuhtunga Jungle (Soldier Crawler)
30-35 Eastern Altepa Desert
31-34 Bibiki Bay: Purgonorgo Isle (Alraune/Toucan)
32-35 Garlaige Citadel
33-36 Behemoth's Dominion (Lesser Gaylas/Greater Gayla)
34-36 Eldieme Necropolis (Gazer)
34-38 The Sanctuary of Zi'Tah (Lesser Gaylas/Ogrefly)
35-38 Crawler's Nest (Worker Crawler)
36-38 Yuhtunga Jungle (2nd-tier Goblins)
36-39 Yhoator Jungle (Worker Crawler)

40s
37-40 Crawler's Nest (Nest Beetle)
38-40 Yhoator Jungle (2nd tier Goblins)
38-41 Gustav Tunnel (Bat/Hawker/Goblin)
38-42 Misareaux Coast (Bigclaw/Makara/Diatryma)
39-42 Eastern Altepa Desert
40-43 Crawler's Nest (Soldier Crawler/Hornfly)
41-44 Western Altepa Desert (Desert Beetle)
42-44 Crawler's Nest (Labyrinth Lizard)
43-46 Labyrinth of Onzozo (Cockatrice)
45-46 Yhoator Jungle (3rd tier Goblins)
45-47 Bostaunieux Oubliette (Funnel Bat)
45-47 Quicksand Caves
45-48 Crawler's Nest (Rumble Crawler)

50s
45-50 Garlaige Citadel
47-50 Crawler's Nest (Dragonfly)
48-50 Garlaige Citadel (Banishing Gate #2)
48-50 Quicksand Caves (Helm Beetle/Antica)
50-53 Boyahda Tree (Bark Spider)
52-55 Kuftal Tunnel (Robber Crab)
52-55 Uleguerand Range (Variable Hare/Uleguerand Tiger)
53-55 Ro'Maeve (1st-tier Weapons)
53-56 Boyahda Tree (Robber Crab)
53-56 King Ranperre's Tomb (Dire Bat/Armet Beetle)
54-58 Wajaom Woodlands (Lesser Colibri)
54-60 Bhaflau Thickets (Lesser Colibri/Aht Urhgan Attercorp)
55-58 Caedarva Mire (Marsh Murre)
56-58 Attohwa Chasm (Monarch Ogrefly)
56-59 Gustav Tunnel (Robber Crab/Goblin)

60s
56-60 Cape Terrigan (Robber Crab/Velociraptor/Terror Pugil)
56-60 Kuftal Tunnel (Deinonychus)
57-60 Pso'Xja
58-61 Valley of Sorrows (Velociraptor)
59-62 Wajaom Woodlands (Puk)
59-63 Aydeewa Subterrane (Defoliator)
59-63 Monastic Cavern (Orc)
59-63 Uleguerand Range (Nival Raptor)
60-63 Quicksand Caves (Antica)
60-63 Attohwa Chasm (Tracker Antlion)
60-63 Labyrinth of Onzozo (Torama)
61-64 Aydeewa Subterrane (Aydeewa Diremite)
61-64 Bibiki Bay (Tragopan)
61-65 Bhaflau Thickets (Colibri/Date Eruca)
62-64 Cape Terrigan (Sand Cockatrice)
62-65 Boyahda Tree (Processionaire)
62-65 Ru'Aun Gardens (Flamingo)
62-69 Mount Zhayolm (Magmatic Eruca)
63-65 Uleguerand Range (Demon/Fachan/Tyrannotaur)
63-66 Boyahda Tree (Steelshell)
64-66 Den of Rancor (Cloister of Tides)
65-68 Boyahda Tree (Elder Goobbue)
65-67 Bibiki Bay (Catoblepas/1st-tier Hobgoblin)
66-68 Den of Rancor (Tormentor)
66-68 Mamook (Ziz)
66-69 Boyahda Tree (Darter)
66-69 Gustav Tunnel (Skeletons)

70s
67-70 Cape Terrigan (Greater Manticore)
67-70 Dragon's Aery (Bark Tarantula/Darter)
67-71 Kuftal Tunnel (Ovinnik/Greater Cockatrice)
67-70 Bhaflau Thickets (Marid/Chigoe)
67-70 Wajaom Woodlands (Marid/Chigoe)
68-71 Bibiki Bay (Catoblepas/2nd-tier Hobgoblins)
69-72 Mamook (Spinner)
69-72 Ro'Maeve (2nd-tier Weapons)
70-75 Bhaflau Thickets (Mamool Ja staging point)
70-75 Bhaflau Thickets (Nyzul Isle staging point)
70-75 Caedarva Mire (Lamia Idolator/Heraldic Imp)
70-75 Mount Zhayolm (Ebony Pudding)
70-75 Mamook (Sea Puk/Mamool Ja/Skoffin)
70-75 Uleguerand Range (King Buffalo)
72-75 King Ranperre's Tomb (Undead)
72-75 Lufaise Meadows (Abraxas)
72-75 Caedarva Mire (Heraldic Imp/Spongilla Fly)
72-75 The Shrine of Ru'Avitau
73-75 Mount Zhayolm (Hilltrolls)
73-75 Uleguerand Range (Kindred/Smolenkos/Molech)
75++ The Garden of Ru'Hmet (Ix'DRG)

Key:
Bold: Camps that risk possible overcrowding.
Italic: Incomplete, or untested. Feedback will be much appreciated. ^^

Contact: tuufless.taru(AT)gmail.com
Last updated: 18th January 2007 (Update history).

11 comments:

Boa Valenwood said...

Nice idea, Vagus is always "checking online" for a good camp. Now he can check here. :P

tsakiki said...

Thanks for putting all this together! It will be a treasured resource for all of my leveling. :-)

I've partied at some of the areas you don't have posts for and will go through my diaries to see if I have any helpful information.

Paul Bauman said...

Wow...please promise to never take this one down!

Awesome resource; this was exactly what I've been looking for. I finally won't have to learn the quirks of exp spots by death & error. Wish this had been out there when my character was in his 40's. Would have saved a lot of time & grief.

kharvey10 said...

i kinda had a guide up several months ago. been rewriting it when i saw yours

http://www.kharvey.com/ffxi/xp/ is what i'm doing to my own guide now.

Tuufless said...

Transferred from the Bloggaru:

There is a 42-45 campsite in the Crawler's Nest that has always worked out quite well for me. Sometimes it's farmed for money drops, sometimes it's camped by a BST or two, but when there's nobody there it's a really sexy alternative to Soldiers and whatnot, especially since those camps are always packed.

http://www.ffxi-atlas.com/maps_normal2/0032_crawlers-nest_2.jpg

On this map, the camp is the hallway divided by (H-7) and (H-8), your target is Labyrynth Lizards. Lab Lizzies are aggro based on sound, they also link. This camp requires a White Mage for Stona. Also beware of AOE magic, there are sapling type enemies (not aggro) wandering this hallway.

I went to 41-45 there on DRG, WAR, and RNG(prenerf) with a BRD.

-Kaska from Pandemonium

Tuufless said...

Transferred from the Acknoledgementarus:

Hello, I'm Riceboi from Asura server. Recently, me and some LS buddies decided to try exping at Misareaux Coast. Our party level range was between 34-36 and our setup was: Nin/war, Rng/nin, Whm/smn, Brd/whm, War/nin, bst/nin. The position we exped at was located at H-8 and we camped right behind the tower where you spawn Gration. We exped off Orcs(main target), the orc machine thingy, bugards and gigas(we tried to avoid these since their aoe spam can be quite annoying). We all managed to hit levels 37-38 at the end of the exp session and noticed that most of the mobs were vt at that level. I'm assuming the best level(s) to exp here starts on level 33 similar to garliage citadel. I hope this was helpful. =)

Unknown said...

Also, for the level 20s.. (Usually I go around level 23, might be 22, exp dies at 27/28).. you can hit the bunkers of Batallia and kill tigers/orcs/goblins :D

Anonymous said...

Re: 30-33 Sea Serpent Grotto (Ironshell/Ghast)

We did the Norg zone camp 32-33 today. Crabs were easy with Dispel, but Ghasts caused major downtime with all their AoE (Black Cloud for ~120 each, Blood Saber for ~50). Might be good for a Black Mage-heavy party, but not for a melee-heavy one.

Anonymous said...

Bostaunieux Oubliette!

There's quite a lovely camp in a room with a Hecatomb Hound (@H-7). You'll be entering from the East valve of this little room, melee on the bridge and mages sit with their backs to the wall by the valve you entered from. Pull Werebats and Hecatomb Hounds from the West corridor and whenever you run out of those - kill Funnel Bats to the South and the East.

We went here as a newly dinged LV49-50PT, so when the Funnel Bats start to get weak, head on over to this camp instead. At 51 there were very few duds.

Overall I'd have to say this was much nicer than Garbage S*itadel and Quicksand caves.

sorakirei said...

I want to thank you for such an awesome guide. I know I check it out every time I'm searching for a camp. Keep up the great work and I'll try to comment more when my parties try out locations we found here.

A Mithra named Alth Aaiaa (Althaia) said...

Old School hunting grounds...

Tahrongi Canyon: For some lower levels, I remember back when there was the NA release of this game, that people would group up in Tahrongi Canyon. Once you've moved up from the usual Tahrongi Canyon trash, you hunted Wild Dhalmels for good EXP (at least by our standards, lol, you might want to check this) while being wary of the Dhalmel NM. Camps were usually on the edge of those two narrow passageways into the great expanse beyond (which was where the pullers usually pulled from).

Bubumiru Peninsula Outpost: Once you were done there, you moved on to the outpost in Bubumiru Peninsula to group up there for the rarabs and pygmatoi and such. As you might guess, back then, Windurst almost always had that Region under control, so you could set your home point there easily while you hunted. The region is still usually under someone's control, at least on the Bismarck Server.

Valkurm Dunes: Once you were done there, you moved on to the Valkurm Dunes for a few levels, usually.

Jugner Forest: After Valkurm, I remember sitting there, waiting for a party invite when I got a tell from someone who wanted to hunt in Jugner Forest. It's the one connected to La Theine. Well, Valkurm wasn't all that bad, back then, but I still wanted to try something different.

Jugner Forest: We ended up fighting various monsters in Jugner Forest, but mostly beetle-types because they gave the most EXP. At that level, we had to beware of the tigers. Beetles can be found throughout the zone, so we just did some sightseeing as we hunted them. ;)

Jeuno (Qufim): Once we were done there, which I believe was when everyone was Lvl 20 (as we were eager to make our way to Jeuno, many of us for the first time), we got to Jeuno and split up. I probably hunted Qufim next.

So if you have any low-level jobs left, or if someone else wants to try it out to verify this information, there ya go, here's the info. ;) I can tell you that it worked for us Windurstian newbs back when the game saw its North American release.